Not Too Bad
I like the base of this song and by that I mean the foundation. The concept is pretty unique kind of a daft punk glide sequence which is cool and I caught some industrial sounds towards the end of your final climax.
+ Good sounds
+ Good concept
+ Drum build is great
+ Melody/Drum cut at 1:46 is awesome
- Needs smoother transitions
(By this I mean thing about some pauses in between your builds to your climaxes, they're great ways to give the audience the oomf they're waiting for. When you climb and then throw a beat into your melody it just feels like an anti-climax which is prominent in hardstyle but not house)
- Compressions
(Look into compressions on your kicks. It gives them a much more solid role and house tracks tend to have some pretty strong kicks. Compressions will bump their low outputs which makes them sound professional and strong. I don't know if you use FL Studio but you can find them in your mastering tools)
- Melody Variation
(Try to give your melody more variety, your melody kind of hangs for a good minute and a half throughout the song and if you're going to do that then you need to have other sounds pass through it to keep the audience curious of what's to come next)
I like this, you have good potential!